Knowledge hub
Understand the surface. Improve the conversation.
Practical explanations for the people planning, designing and integrating projection-mapped experiences. Start with the question your team needs to answer.
Projection practice / 4 MIN READ
From surface to experience in projection mapping
How physical shape, audience viewpoint and production geometry connect in a projection-mapped experience, and where capture fits into the process.
Read the guideGeometry / 2 MIN READ
Why surface geometry matters to projection mapping
Depth, edges, occlusion and viewpoint explain why a physical projection surface is more than a flat image boundary.
Read the guidePlanning / 4 MIN READ
Plan a reality capture before media production depends on it
A practical briefing guide for projection studios, attraction operators, scenic fabricators and AV teams planning spatial capture.
Read the guideSpatial data / 3 MIN READ
Point cloud versus mesh: what your production team needs
Understand measured points, registered spatial data and derived surface models before specifying a projection mapping handoff.
Read the guideNo guides match that search. Try a broader term or choose all topics.
THE FOUNDATIONS
Clear terms.
Useful answers.
A point cloud, a mesh and a content template describe different things. Use our glossary and common questions to establish a shared vocabulary.